

If a group of hunters goes into their territory they will sometimes try to fight them off. They lay traps and are armed with the blunderbuss, and also tend to carry dynamite (for fishing, you know). Poacher: Solitary types who hang around in wooded areas.They go after the player if you sit in the water for too long.


They are unarmed, but they will bite you and pin you down so that other robots can catch up. They have better senses than the other robots and can run faster than you. They are armed with a shotgun and are dangerous in their large groups, though individually they are inaccurate and rather weak. Hunter: The most common enemy, Hunters guard pieces of the device, buildings, and can be found roaming the landscape.Your only goal is to survive, find all the fragments, and return them to the standing stones so that you can teleport off the island. Nobody really knows where the robots are from or why they are hunting you, but they appear to live on the island. Victorian-dressed, British Robots are hunting you down, trying to kill you before you escape. You have to find all the fragments and return them to the mysterious standing stones to teleport off the island, but you are not alone. The experiment goes haywire and you become stranded on the mysterious islands of the Archipelago. While experimenting on the islands of the Archipelago, something goes terribly wrong. Your task is to collect seventeen fragments of a "device" so you can escape the islands, all the while avoiding the various robot hunters that are trying to kill you. The Player (addressed solely as "Sir" or "Madame") has to survive on an archipelago of five islands of various biomes. Sir, You Are Being Hunted is a procedurally-generated open world first-person Survival Horror / Survival Sandbox game by Big Robot.
